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Kyle Jennings
Kyle Jennings
Graphic Design / 3D generalist
Bel Air, United States

About

Experience:
Graphic designer: 12 Years
Photo/Video Editing: 5 Years

Programs:
Blender: 7 Years
Substance Painter/Designer : 2 Years
Houdini: 1 Year

Other Software Familiarity
-Adobe [Lightroom, Photoshop, Illustrator, InDesign, Audition, XD, Fuse, Premiere]
Unreal, Unity, Gaea, 3DS Max, Sketchup
-ProTools, Ableton live, Reason 4, Audacity

Skills

2D Animation3D AnimationHard Surface ModelingGame DesignGame DevelopmentPBR Texturing

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Illustrator
Illustrator
After Effects
After Effects
Unreal Engine
Unreal Engine
3ds Max
3ds Max
Marmoset Toolbag
Marmoset Toolbag
Premiere
Premiere
Photoshop
Photoshop
InDesign
InDesign
Lightroom
Lightroom
Audition
Audition

Experience

  • Graphic Designer at GSI Companies / Army
    Abingdon, United States of America
    July 2017 - Present

    Create fliers, brochures, fact-sheets, animated videos and other static/dynamic graphics for public affairs. Occasional photo/video support.

  • Graphic Designer, Flips Instructor at Alternate Routes
    White-Marsh, United States of America
    October 2013 - Present

    Create a large range of static/dynamic graphics for promotional use, clothing creation, and more. Additionally, I create the curriculum'st for students to follow, teach students/instructors/staff, and help in other positions when necessary.

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